Thing #15 Web 2.0, Library 2.0 and the Future of Libraries
Technology – a major factor that defines libraries of today from those of the past - offers patrons instantaneous access and retrieval to vast amounts of information worldwide. Recent technological advances seek to make mobile library collections and virtual reference services available to all users. Despite these recent trends, however, some things have remained constant. For instance, librarianships main goal, to enrich society with the availability of information, is as ancient as the beginning of civilization. Furthermore, patrons still desire to physically visit libraries as in times past; but they now desire libraries to reflect as a place to hang out in – think of a "Starbucks-like" environment. With that in mind, the purpose of libraries has remained consistent – to meet the needs of its community. What has changed is how librarianship will meet the needs of its patrons in today’s society – whether through such vehicles as the internet, virtual worlds, gaming, print, etc.
I’m amazed at the numerous ways information can be retrieved today. I’m keen to see non-traditional avenues of learning and retrieving information through such means as virtual worlds, Library 2.0 and gaming become more prominent. Librarianship now encourages users to contribute editorially to sites as a means of enriching information and increasing interaction. Libraries have come a long way.
Labels: Library 2.0
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